Getting Started with 3D Printing: A Hands-on Guide to the Hardware, Software, and Services That Make the 3D Printing Ecosystem

Make: Getting Started with 3D Printing, Second Edition, is a practical, informative, and inspiring book that guides readers step-by-step through understanding this new manufacturing technology. The book includes fundamental topics such as a short history of 3D printing, the best hardware and software choices, hands-on CAD tutorial exercises, and examples of how to apply 3D printing to personal life, professional work, and new business opportunities. The second edition provides updated information and features exciting new chapters on troubleshooting your CAD and 3D print models. Also included are new visual guides and a new section for businesses. For every maker, would-be-maker and professional who is interested, or is confused, or who wants to get started in 3D printing today, this book offers methodical information that can be read, digested, and put into practice immediately!

The book is written in a casual, conversational style. It is easily accessible to those who have no prior knowledge in 3D printing, yet the book’s message is solidly practical, technically accurate, and consumer-relevant. The chapters include contemporary, real-life learning exercises and insights for how to buy, use and maintain 3D printers. It also covers free 3D modeling software, as well as 3D printing services for those who don’t want to immediately invest in the purchase of a 3D printer. Particular focus is placed on free and paid resources, the various choices available in 3D printing, and tutorials and troubleshooting guides.

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Getting Started with 3D Printing: A Hands-on Guide to the Hardware, Software, and Services Behind the New Manufacturing Revolution

Make: Getting Started with 3D Printing is a practical, informative, and inspiring book that guides readers step-by-step through understanding how this new technology will empower them to take full advantage of all it has to offer. The book includes fundamental topics such as a short history of 3D printing, the best hardware and software choices for consumers, hands-on tutorial exercises the reader can practice for free at home, and how to apply 3D printing in the readers’ life and profession. For every maker or would-be maker who is interested, or is confused, or who wants to get started in 3D printing today, this book offers methodical information that can be read, digested, and put into practice immediately!

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Getting Started with 3D Carving: Using Easel, X-Carve, and Carvey to Make Things with Acrylic, Wood, Metal, and More

3D printing has been the hot topic in the maker world for years now, but there’s another type of desktop manufacturing that’s become the go-to choice for anyone who needs durable results fast. Instead of slowly depositing layers of plastic, a 3D carver starts with a solid block of material and carves it away using a rotating metal bit. It’s faster than 3D printing, offers a wider choice of materials, and creates durable, permanent parts that look great. This book covers the basics of designing and making things with a 3D carver, and gives you several projects you can build yourself including a guitar, clock, earrings, and even a skateboard.

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